


Whatever kind of gameplay the new Splinter Cell game from Ubisoft will deliver, it needs to have a memorable title. Splinter Cell: Conviction and Splinter Cell: Blacklist, conversely, roll off the tongue a bit easier but are less intriguing. Tom Clancy's Splinter Cell is already quite a long name, and adding in the extra characters and syllables to reach Pandora Tomorrow or Double Agent feels a little excessive. Related: Splinter Cell: Blacklist Writer Wants A SequelĪfter so many seemingly randomized subtitles, it can be difficult to come up with something that feels both unique and marketable.
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Following the first novel (also called simply Tom Clancy's Splinter Cell) in 2004, books like Operation Barracuda, Checkmate, Fallout, Endgame, and Tom Clancy's Splinter Cell Blacklist: Aftermath seem to imply that this particular naming system is a series preference, and players can expect any new Splinter Cell games - if they aren't just called Tom Clancy's Splinter Cell once again - will follow the same pattern. It isn't just the Splinter Cell games which have followed this pattern the Tom Clancy's Splinter Cell novels each have their own subtitles as well. The first sequel to Splinter Cell, Tom Clancy's Splinter Cell: Pandora Tomorrow, established this trend, and it was followed by game names such as Chaos Theory, Double Agent, Conviction, and, most recently, Tom Clancy's Splinter Cell: Blacklist. With a new Splinter Cell game reportedly on the horizon, what new subtitle will Ubisoft use next? Stay tuned to Ubisoft News for more news from both games in the future.There have already been a lot of Tom Clancy's Splinter Cellsequels, and instead of following a numerical titling system each new game has instead been accompanied by a subtitle.
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These games will take full advantage of Oculus’s technology to deliver immersive, visceral experiences that players won’t be able to find anywhere else.”

“Oculus’s state-of-the-art hardware will enable us to bring the worlds of Assassin's Creed and Tom Clancy’s Splinter Cell to life for fans in a new way. “We are always exploring new ways we can leverage technology to help us create memorable gaming experiences,” said Elizabeth Loverso, Vice President of Product Development, Ubisoft’s Red Storm Entertainment. The two VR games are also being co-developed by Ubisoft Düsseldorf, Ubisoft Mumbai, and Ubisoft Reflections. Announced at the Oculus Connect virtual event, the two games will be launching exclusively on Oculus VR.īoth projects are being led by Ubisoft’s Red Storm Entertainment, known for their work on VR titles like Werewolves Within and Star Trek: Bridge Crew, as well as their pioneering work on the Tom Clancy series with such games as the original Rainbow Six and Ghost Recon.

For the first time, Ubisoft is bringing two of their biggest franchises to VR with new chapters in both the Assassin’s Creed and Tom Clancy’s Splinter Cell series.
